Nomad Steppe

To the east of the Silverbloods and past the Blackspine mountains is the Morgan Steppe. A vast region with little resources beyond the ubiquitous beetlebow grass. Native to the plains is the steelback beetle, who feeds off the grass. Horse sized insects with rows of stilted legs that let them transverse the steppe, their name comes from the durability of the carapace. The armor of the beetle is one of the few things the nomads can’t consume but they do make good use of the shell for various instruments and armors. The steppe is split into two by the Qa-Qolin River. The black waters of the salt river are unlivable for nearly any form of life. The rushing waters make any crossing quite dangerous. The north coast is controlled by the trade cities and cluttered with the ruins of old castles. The northern coast is connected by the Merchant’s Path, a road that once ran the entire length of the coast. Now the path only connects the League members and reaching the cities on foot from the Steppe is only possible with a Nomad guide.